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game mechanics game interface) (game play) http://www.soft-world.com.tw/product/selecting.htm http://www.amau.com.tw/product/taiwanese_b.htm http://www.firephoenix.com.cn/big5/game/pili2/pili.htm http://home.pili.com.tw/about/ Norman, DA 2004. Emotional Design: Why We Love or Hate Everyday Things. New York: Basic Books. Adams Jim & (2004) 2D/3D RPG - DirectX. Andrew, R. & Ernest, A. (2003) 2003 1997 2003 3D